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Revit to Unreal for Architecture, Visualization, and VR

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MP4 | Video: h264, 1280x720 | Audio: AAC, 48 KHz, 2 Ch | Duration: 1h 37m | 881 MB
Genre: eLearning | Language: English + .SRT | Level: Intermediate | + Exercise Files
Revit, 3ds Max, and Unreal are major players in the architecture, visualization, and virtual reality worlds. These technologies allow you to immerse yourself in designs—before you ever build them. Find out how to make these tools play well together to bring your own models to life. Instructor Simon Manning shows how to prepare your Revit projects for export, import them in Unreal, and use the Datasmith Product Viewer template to leverage prebuilt interactive elements such as furniture and lights. Then find out how to create and apply custom materials and adjust the lighting of your model. Simon also shows how to add interactions with Blueprint scripting and package your visualizations for display on VR headsets or mobile devices. Using these tutorials, you can polish your Revit models into interactive presentations that you can't wait to share with clients.
Topics include:
Preparing your Revit model for export
Using Unreal Datasmith Product Viewer Tools
Creating Unreal materials
Swapping out materials
Lighting your models
Adding interactions
Packaging content for distribution on VR and mobile devices
MP4视频:H264,1280X720*音频:AAC,48 kHz,2 CH持续时间:1H 37米×881 MB
体裁:语言学习:英语+SRT等级:中级+练习文件
ReVIT、3DS马克斯和UnRealt是架构、可视化和虚拟现实世界中的主要参与者。这些技术允许你在设计之前把自己沉浸在设计中。了解如何使这些工具发挥良好,以使您自己的模型生活。教师Simon Manning展示了如何准备出口的RevIT项目,将它们导入非真实状态,并使用DaskmithVistor查看器模板来利用预先构建的交互式元素,如家具和灯光。然后了解如何创建和应用自定义材料和调整你的模型照明。西蒙还展示了如何添加与蓝图脚本的交互,并将您的可视化封装在VR耳机或移动设备上显示。使用这些教程,您可以将RIFIT模型润色成与客户共享的交互演示文稿。
主题包括:
为出口准备ReVIT模型
使用非真实数据产品查看器工具
创造虚幻的物质
交换材料
点亮你的模型
添加交互作用
在VR和移动设备上分发的包装内容
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