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Using Ptex for Texturing and Look Dev in Mudbox and RenderMan RIS

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Using Ptex for Texturing and Look Dev in Mudbox and RenderMan RIS
3hr 13m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 3.17 GB
Genre: eLearning | Language: English
In this Mudbox and RenderMan tutorial, we'll cover the principles of texturing using Ptex for look dev.
We’ll focus on the workflow to create textures with the right resolution and export them to Maya. Then we’re going to do the look development of our tram using RenderMan RIS and its powerful LM materials.
By the end of this Mudbox and RenderMan training, you’ll have a better understanding of Ptex texturing and it's workflow between Maya, Mudbox and RenderMan 19.
使用Ptex纹理,看Dev的Mudbox和RenderManRIS
3 小时13 m|视频:h264、yuv420p、1280 × 72030 帧/秒|音频:aac,44100Hz,2ch|3.17GB
类型:电子学习|语言:英语
在此Mudbox和RenderMan的教程中,我们将介绍纹理使用Ptex看发展的原则
我们会专注于工作流创建纹理与正确的决议,并将它们导出到玛雅人。然后我们要做我们的电车使用RenderManRIS和其强大的LM材料看发展。
这Mudbox和RenderMan的培训结束时,你将有Ptex纹理和它的工作流,玛雅人、Mudbox和RenderMan19之间更好地了解。
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